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The smoke sensor game


This was my first prototype where the physical input of air sensing, and digital gaming came together.

Invading pollutants were generated by cigarette smoke, detected by a smoke sensor. You as the protagonist would be the fierce pilot of a solar powered vacuum cleaner, sucking up pollutants as they were passing by.

From this I learned a few things: people enjoyed it and it was technically working. The only misconception was the sucking up of pollutants: no amount of game-playing could lessen in any way the amount of real particles.

The smoke sensor is connected to the wiring board, which sends its readings...   ...to Flash, where it generates the incoming particles.
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